HolyLib Wiki

holylib_gameserver_rawclients

holylib_gameserver_rawclients = 0

If enabled, CGameClient that are empty / have no active player are still considered valid allowing you to access them
CGameClient:__tostring() will return CGameClient [EMPTY] for empty clients!

Internally it checks using CBaseClient:IsConnected() to see if a client is empty or not!

Recently Added

This was recently added in version (0.8 - DEV).