HolyLib:OnSoundScapeUpdateForPlayer
Description
Called before a soundscape tries to update for the given player.
Return true to block the call and any further calls for this tick and additionally,
the currently set soundscape entity for the active soundscapeUpdate will be applied to the player.
You can set it using soundscape.SetCurrentSoundscape inside the hook.
Recently Added
This was recently added in version (0.8 - DEV).
This hook needs to be enabled using soundscape.EnableUpdateHook