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gameevent.AddClientListener

 boolean gameevent.AddClientListener( ClientArg(CBaseClient or Player or number) ply, string gameevent )

Description

Adds the given player to listen to the given event.

Was removed/disabled since it was broken.

Recently Changed

This was recently changed in version (0.8 - DEV).

The ply argument was changed from previously accepting only Player to now accepting all ClientArg

Arguments

1ClientArg(CBaseClient or Player or number) ply

The Player to add the event to

2string gameevent

The gameevent the player should listen to

Returns

1boolean success

Returns true if the player was successfully added to the given gameevent.