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ICollisionQuery

ICollisionQuery

Methods

number ICollisionQuery:ConvexCount( )
Returns the number of Convexes.
table ICollisionQuery:GetTable( )
Returns the lua table used by newindex and index
number ICollisionQuery:GetTriangleMaterialIndex( number convexIndex, number triangleIndex )
Returns the material index for the given triangle.
Vector, Vector, Vector ICollisionQuery:GetTriangleVerts( number convexIndex, number triangleIndex )
Returns the three vectors that bukd the triangle at the given index.
boolean ICollisionQuery:IsValid( )
Returns true if the collision query is still valid.
ICollisionQuery:SetTriangleMaterialIndex( number convexIndex, number triangleIndex, number materialIndex )
Sets the material index of the given triangle index.
ICollisionQuery:SetTriangleVerts( number convexIndex, number triangleIndex, Vector a, Vector b, Vector c )
Sets the three Vectors that build the triangle at the given index.