IGameEvent
IGameEvent
This class directly represents the IGameEvent object in c++
Metatable function | Description |
---|---|
__tostring |
Returns a formated string of the IGameEvent -> IGameEvent [eventName] |
__index |
Used to find the functions on the metatable and access saved variables |
__newindex |
Used to allow one to save variables on the object |
__gc |
Internally deletes the IGameEvent turning it invalid |
Methods
Returns the boolean stored in the specific key.
Returns the float stored in the specific key.
Returns the integer stored in the specific key.
Returns the string stored in the specific key.
Returns whether this IGameEvent is local / serverside only.
If this returns
If this returns
true
this event won't be networked when broadcasted.
boolean IGameEvent:IsReliable( )
Returns whether this IGameEvent is reliable.