HolyLib Wiki

SetSignonState

  boolean HolyLib.SetSignonState( Player ply, number signOnState, number spawnCount, boolean rawSet = false )

Description

Sets the SignOnState for the given client.
Returns true on success.

Arguments

1Player ply
The player to set the SignOnState for. Can also be the userID(number)
2number signOnState
3number spawnCount
4boolean rawSet = false

Returns

1boolean success
returns true on success