HolyLib Wiki

HolyLib:OnPlayerChangedSlot

  HolyLib:OnPlayerChangedSlot( number oldPlayerSlot, number newPlayerSlot )

Description

Called after a player was moved to a different slot.
This happens when a player on a player slot above 128 tries to spawn.

Why is this done? Because any player above 128 is utterly unstable and can only stabily exist as a CGameClient.
if a CBasePlayer entity is created on a slot above 128 expect stability issues!

Arguments

1number oldPlayerSlot
2number newPlayerSlot