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AsyncRead

  FSASYNC filesystem.AsyncRead( string fileName, string gamePath, function callback )

Description

Reads a file async and calls the callback with the contents.

Arguments

1string fileName
file to read
2string gamePath
game path to use
3function callback

the callback that is called after the file was read

Function argument(s):
1string fileName - the provided fileName
2string gamePath - the provided gamePath
3number status - status of read operation. Returns a FSASYNC enum
4string content - the read content or nil

Returns

1FSASYNC status
Returns FSASYNC if any issues occurred