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HolyLib:PreProcessGameEvent

 boolean HolyLib:PreProcessGameEvent( Player ply, table gameEvents, number entIndex )

Description

Called when the client sends the gameevent list it wants to listen to.

Arguments

1Player ply

The Player that wants to listen to the events, can be NULL if it's called before a player spawned

2table gameEvents

The gameevents he wants to listen to

3number entIndex

The entindex of the player

Returns

1boolean cancel

Return true to stop the from processing the gameevent list