pvs.OverrideStateFlags
Description
Overrides the State flag for this Snapshot.
You should only use this inside the SetupPlayerVisibility hook.
Should be used inside the HolyLib:PreCheckTransmit or SetupPlayerVisibility hook as else it will affect the next transmit of any player!
Only use the engine argument if you know what your doing
Arguments
3boolean engine = false
If set to true you can override the edict flags themselfs instead of just the state flags