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gmoddatapack.GetStoredCode

 string gmoddatapack.GetStoredCode( string fileName )

Description

Returns the processed code that is stored, this will be the code that is sent to clients.

Recently Added

This was recently added in version (0.8 - DEV).

Arguments

1string fileName

The Lua file path should be the same as its stringtable client_lua_files entry

Returns

1string code

Returns nil if it didn't find the file or something else went wrong.