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gmoddatapack.GetStoredCode

 string gmoddatapack.GetStoredCode( string fileName )

Description

Returns the processed code that is stored, this will be the code that is sent to clients.

Recently Added

This was recently added in version (0.8).

Arguments

1string fileName

The Lua file path should be the same as its stringtable client_lua_files entry

Returns

1string code

Returns nil if it didn't find the file or something else went wrong.